Dr. Dieter Schmalstieg - Curriculum Vitae

Personal information

  • Position: Alexander von Humboldt Professor of Visual Computing, University of Stuttgart
  • Address: VISUS, Allmandring 19, 70569 Stuttgart
  • Email: dieter.schmalstieg@visus.uni-stuttgart.de
  • Web: http://www.visus.uni-stuttgart.de/
  • Google scholar: https://scholar.google.at/citations?user=xXu8K6IAAAAJ

Education

  • 1995-1997: PhD program in computer science at the Vienna University of Technology, thesis The Remote Rendering Pipeline - Managing Geometry and Bandwidth in Distributed Virtual Environments, graduation with highest distinction
  • 1994-1995: Fulbright stipend for postgraduate studies in Computer Science at Stanford University, California, USA
  • 1989-1993: Master program in computer science at the Vienna University of Technology, master thesis StoryBoard - A Programming Language for Computer Animation, graduation with highest distinction

Professional

  • 2023-current: Alexander von Humboldt Professor of Visual Computing, University of Stuttgart, Germany
  • 2023-current: Adjunct professor, Institute of Computer Graphics and Vision, Graz University of Technology
  • 2012-2023: Head, Institute of Computer Graphics and Vision, Graz University of Technology
  • 2004-2023: Full professor for Computer Graphics and Virtual Reality, Graz University of Technology, Austria
  • 2017-2018: Visiting scientist, Qualcomm Technologies Inc., San Diego, CA, USA
  • 2008-2015: Director, Christian Doppler Laboratory for Handheld Augmented Reality
  • 2001: Habilitation fuer Praktische Informatik, tenure promotion to associate professor at Vienna University of Technology
  • 1999: Visiting scientist, University of Tuebingen, Germany
  • 1998: Visiting scientist, at the Fraunhofer Center for Research in Computer Graphics, Providence, Rhode Island, USA
  • 1996-2001: Universitaetsassistent (Lecturer), Vienna University of Technology
  • 1995-1996: Research assistant at Vienna University of Technology
  • 1993-1994: Research assistant at Vienna University of Technology
  • 1991-1993: Teaching assistant at Vienna University of Technology

Teaching

  • 2024-current: Course Real-Time Graphics, University of Stuttgart
  • 2023-current: Course Introduction to Computer Graphics, University of Stuttgart
  • 2006-2023: Course Computer Graphics, Graz University of Technology
  • 2005-2023: Course Introduction to Scientific Work, Graz University of Technology
  • 2005-2022: Course Virtual Reality, Graz University of Technology
  • 2004-2015: Seminar Selected Topics in Computer Graphics, Graz University of Technology
  • 2004-2023: Course Real-Time Graphics, Graz University of Technology
  • 2009-2015: Course Distributed Systems, Graz University of Technology
  • 2008-2014: Seminar Scientific Methods, Graz University of Technology
  • 2010-2012: Course Real Time Graphics 2, Graz University of Technology
  • 2008-2009: Course Augmented Reality, Graz University of Technology
  • 2006-2009: Course Scene Graph Programming, Graz University of Technology
  • 2005-2006: Course Visual Information Systems, Graz University of Technology
  • 2005-2006: Course Image Analysis and Computer Graphics, Graz University of Technology
  • 2004: Course Multimedia Interfaces, Vienna University of Technology
  • 2002-2004: Course Location Based Services, Vienna University of Technology
  • 2000-2004: Seminar Foundations of Scientific Work, Vienna University of Technology
  • 1999-2003: Course Immersion, Rhode Island School of Design, Providence, RI, USA
  • 1999: Course Multimedia Programming, Hagenberg University of Applied Sciences
  • 1997-2005: Course Virtual Reality, Vienna University of Technology
  • 1994-2004: Introductory seminar on computer science, seminar on computer graphics, research seminar on virtual reality, Vienna University of Technology
  • 1995-2000: Teaching assistant on Computer graphics 2+3, Vienna University of Technology
  • 1993-1994: Teaching assistant on Computer graphics, Vienna University of Technology
  • 1991-2000: Teaching assistant on Introduction to computer science 2, Algorithms and data structures 1+2, Vienna University of Technology

PhD supervision

As primary advisor

  • 2024: Dr. Philip Voglreiter, Handling Real-World Data in Visual Computing: Algorithms and Applications
  • 2024: Dr. Philipp Fleck, Situated Analytics: Data, Prototyping and Application Concepts for Augmented Reality
  • 2021: Dr. Joerg Mueller, Shading Atlas Rendering for Virtual Reality
  • 2020: Dr. Okan Erat, Image-Based Modeling and Rendering for Telepresence in Remote Exploration Scenarios
  • 2020: Dr. Peter Mohr-Ziak, Retargeting Instructions to Augmented Reality
  • 2020: Dr. W. Alexander Isop, Extended Reality Interfaces For Teleoperation Of Aerial Robots
  • 2019: Dr. Thomas Geymayer, Exploring the Information Work Space
  • 2019: Dr. Mark Dokter, Applications of Massively Parallel Geometry Processing
  • 2019: Dr. Christoph Klug, Assistance for Measuring Human-Made Structures with Robotic Total Stations
  • 2018: Dr. Christian Partl, Visual Analysis of Paths in Multivariate Graphs with Applications in Molecular Biology
  • 2018: Dr. Bernhard Kerbl, Load Balancing for Hardware and Software Rendering on the Graphics Processing Unit
  • 2015: Dr. Christian Pirchheim, Exploiting Constraints in Visual Localization and Mapping for Mobile Augmented Reality
  • 2015: Dr. Andreas Hartl, Mobile Interactive Document Verification
  • 2015: Dr. Markus Tatzgern, Situated Visualization in Augmented Reality
  • 2015: Dr. Jens Grubert, Mobile Augmented Reality for Information Surfaces
  • 2015: Dr. Lukas Gruber, Photometric registration for Augmented Reality in dynamic environments
  • 2014: Dr. Rostislav Khlebnikov, Optical phenomena in participating media as metaphors for scientific visualization
  • 2013: Dr. Markus Steinberger, Dynamic Resource Scheduling on Graphics Processors
  • 2013: Dr. Tobias Langlotz, AR 2.0 - Social Media in Mobile Augmented Reality
  • 2012: Dr. Alessandro Mulloni, Enhancing Handheld Navigation Systems with Augmented Reality
  • 2012: Dr. Eduardo Veas, Augmented Reality Interfaces for Mobile Environmental Monitoring
  • 2012: Dr. Alexander Lex, Visualization of Multidimensional Data with Applications in Molecular Biology
  • 2011: Dr. Manuela Waldner, WIMP Interfaces for Emerging Display Environments
  • 2011: Dr. Bernhard Kainz, Ray-Based Image Synthesis For Advanced Medical Applications
  • 2011: Dr. Marc Streit, Guided Visual Analysis of Heterogeneous Data
  • 2011: Dr. Gerhard Schall, Mobile Augmented Reality for Human Scale Interaction with Geospatial Models
  • 2010: Dr. Markus Sareika, Urban Sketcher - Mixing Urban Realities using Mixed Reality
  • 2010: Dr. Erick Mendez, On the Usage of Context for Augmented Reality Visualization
  • 2010: Dr. Judith Muehl, Techniques for Interdisciplinary Validation by Visualization in Physiological Modeling Liver Radiofrequency Ablation
  • 2009: Dr. Denis Kalkofen, Illustrative X-Ray Visualization in Augmented Reality Environments
  • 2008: Dr. Joseph Newman, Ubiquitous Tracking for Distributed Mixed Reality Environments
  • 2007: Dr. Daniel Wagner, Handheld Augmented Reality
  • 2007: Dr. Alexander Bornik, Virtual Liver Surgery PlanningVirtual Reality based Tools for Radiological Tasks
  • 2007: Dr. Ernst Kruijff, Unconventional 3D User Interfaces for Virtual Environments
  • 2006: Dr. Istvan Barakonyi, Ubiquitous Animated Agents for Augmented Reality
  • 2005: Dr. Bernhard Reitinger, Virtual Liver Surgery PlanningSimulation of Resections using Virtual Reality Techniques
  • 2004: Dr. Hannes Kaufmann, Geometry Education with Augmented Reality
  • 2004: Dr. Gerhard Reitmayr, On Software Design for Augmented Reality

As secondary advisor

  • 2023: Dr. Christina Schwarz-Gsaxner: Towards Clinical Translation of Augmented Reality: A Framework for Surgical Navigation in Head and Neck Procedures
  • 2022: Dr. Thomas Neff: Alternative Shading Spaces for Streaming and Real-Time Rendering
  • 2013: Dr. Stefanie Zollmann: Visualization in Outdoor Augmented Reality
  • 2012: Dr. Manfred Klopschitz: Robust Reconstruction and Efficient Localization for Mobile Augmented Reality
  • 2005: Dr. Thomas Psik: Designing multimodal interaction for configurable distributed systems
  • 2002: Dr. Klaus Dorfmueller-Ulhaas: Optical Tracking - From User Motion To 3D Interaction
  • 2001: Dr. Peter Wonka: Occlusion Culling for Real-Time Rendering of Urban Environments
  • 2001: Dr. Michael Wimmer: Representing and Rendering Distant Objects for Real-Time Visualization
  • 2001: Dr. Gerd Hesina: Distributed Collaborative Augmented Reality
  • 2001: Dr. Chris Faisstnauer: Priority Scheduling for Networked Virtual Environments

PhD graduates appointed as professor

  • 2020: Dr. Manuela Waldner, professor at Vienna University of Technology, Austria
  • 2019: Dr. Eduardo Veas, professor at Graz University of Technology, Austria
  • 2018: Dr. Markus Tatzgern, professor at Salzburg University of Applied Sciences, Austria
  • 2017: Dr. Denis Kalkofen, professor at TU Graz, Austria
  • 2016: Dr. Jens Grubert, professor at University of Applied Sciences Coburg, Germany
  • 2016: Dr. Ernst Kruijff, professor at University of Applied Sciences Bonn-Rhein-Sieg, Germany
  • 2015: Dr. Markus Steinberger, junior group leader, Max Planck Institute for Informatics, Saarbruecken, Germany
  • 2015: Dr. Bernhard Kainz, professor at University of Erlangen, Germany
  • 2015: Dr. Alexander Lex, professor at University of Utah, USA
  • 2014: Dr. Tobias Langlotz, professor at University of Otago, NZ
  • 2012: Dr. Marc Streit, professor at Johannes Keppler University Linz, Austria
  • 2010: Dr. Hannes Kaufmann, professor at TU Wien, Austria
  • 2009: Dr. Gerhard Reitmayr, professor at TU Graz, Austria

Research grants

  • 2023: Alexander von Humboldt Professorship in Visual Computing, funding: Alexander von Humboldt Foundation, Germany
  • 2022: SNAP Mixed Reality Research Lab, funding: SNAP, Inc.
  • 2022: SitA - Exploring the Design Space of Situated Analytics, funding: FWF, program: WEAVE, contract: I5912
  • 2020: InpaintFusion - Real-time Three-Dimensional Diminished Reality, funding: FWF, contract: P33634
  • 2019: InstantAvatar - Instant Generation of Photorealistic Human Models with Mobile Devices, funding: FFG, program: ICT of the Future, contract: 874065
  • 2018: CAMed - Clinical Additive Manufacturing for Medical Applications, funding: FFG, program: COMET, contract: 20855180
  • 2018: EnFaced - Virtual and Augmented Reality Training and Navigation Module for 3D-Printed Facial Defect Reconstructions, funding: Austrian Science Fund, contract: KLI678
  • 2018: Immersive Analytics - Interactive Data Analysis Using Surfaces and Spaces, with: Tim Dwyer, Bruce Thomas, Kim Marriott, Mark Billinghurst, funding: Australian Research Council
  • 2017: Virtual Welding NEXT, funding: FFG, program: Production of the Future, contract: 858705
  • 2017: MATAHARI - Maintenance through Assistive Telepresence And Human-centered Augmented Reality in Industry, funding: FFG, program: Research Studio Austria
  • 2017: Fully Programmable GPU Pipelines, funding: Austrian Science Fund, contract: I3007
  • 2016: Scene Generation and Processing, with: VRVis GmbH, funding: FFG, program: COMET
  • 2016: Hardware accelerated intelligent medical imaging, funding: Graz University of Technology, program: Post-Doc Pool BioTechMed-Graz
  • 2015: IBROC - Image-Based Rendering of Clothes, funding: FFG, program: ICT of the Future
  • 2015: Augur - Augmented Reality for Measurement Instruments, with: VRVis GmbH, funding: FFG, program: COMET
  • 2015: AR Historical Visualization - AR Historical Scene Visualization on Graz Main Square, funding: CCCom GmbH
  • 2014: UFO - Semi-Autonomous Aerial Vehicles for Augmented Reality, Human-Computer Interaction and Remote Collaboration, funding: Austrian Science Fund, contract: I1681
  • 2014: Tiled Display for Tele-teaching, funding: Initiative Lehrverbund Informatik TU Graz/JKU Linz
  • 2014: ClinicImppact - Clinical Intervention Modelling, Planning and Proof for Ablation Cancer Treatment, funding: European Union, program: FP7, contract: 610886
  • 2013: Simplify AR - Creation of AR-Supported User Manuals, with: VRVis GmbH, funding: FFG, program: COMET
  • 2013: Magellan - Multimodal Authoring and Gaming Environment for Location-based Collaborative Adventures, funding: European Union, program: FP7, contract: ICT-611526
  • 2013: GoSmart - A Generic Open-end Simulation Environment for Minimally Invasive Cancer Treatment, funding: European Union, program: FP7
  • 2013: CultAR - Culturally Enhanced Augmented Realities, funding: European Union, program: FP7, contract: ICT-601139
  • 2013: Building Visualization with AR, funding: SFG, program: Innovationsscheck
  • 2012: Diagnosis of Tumor Heterogeneity, funding: Province of Styria, program: Human Technology Interface, contract: A3-22.M-5/2012-21
  • 2012: AR4DOC - AR for Document Inspection, funding: Bundesdruckerei GmbH, Germany
  • 2011: Managed Volume Processsing on the GPU, funding: Austrian Science Fund, contract: P23329
  • 2011: Computer Illustrated Reality, funding: Austrian Science Fund, contract: P24021
  • 2010: Caleydoplex - Collaborative Information Exploration, funding: Austrian Science Fund, contract: P22902
  • 2009: SMART Vidente - Subsurface Mobile Augmented Reality Technology, funding: FFG, program: FIT-IT, contract: 820922
  • 2009: NARKISSOS - Real-Time Garment Fitting and Visualization on the Customer Body, funding: FFG, program: BRIDGE
  • 2009: InGeneIous - Visualization of biomolecular and clinical data, funding: FFG, program: BRIDGE, contract: 822719
  • 2009: Deskotheque - Spatial Awareness in Collaborative Multi-Display Environments, funding: FFG, program: BRIDGE
  • 2008: Ludwig Boltzmann Institute for Clinical Forensic Imaging, with: University of Graz, Medical University Graz, funding: Ludwig Boltzmann Society
  • 2008: Handheld Augmented Reality, funding: Christian Doppler Society, program: Christian Doppler Laboratory
  • 2007: VIPEM - Visual Analytics for Personalized Medicine, with: Medical University Graz, funding: Austrian Science Fund, program: Translational Research
  • 2007: POMAR3D - Position and Orientation Technology for Mobile Augmented Reality, with: TeleConsult GesmbH, funding: FFG
  • 2007: MARCUS - Mobile Augmented Reality and Context in Urban Scenarios, funding: European Union, program: PEOPLE International Research Staff Exchange Scheme
  • 2007: IMPPACT - Image-Based Multi-Scale Physiological Planning for Ablation Cancer Treatment, funding: European Union, program: FP7, contract: 233877
  • 2007: HydroSys - Advanced spatial analysis tools for on-site environmental monitoring and management, funding: European Union, program: FP7, contract: 2254416
  • 2007: Genopticum - Visual Data Mining for Genetic Data, with: Medical University Graz, funding: FFG, program: FIT-IT, contract: 813398
  • 2007: Confluence of Vision and Graphics, funding: Austrian Science Fund, program: Doctoral College, contract W1209-N15
  • 2006: Vidente - Augmented Reality System for Visualisation of Subsurface Utility Networks, funding: FFG, program: BRIDGE, contract: 811000
  • 2006: PRESENCCIA - Presence: Research Encompassing Sensory Enhancement, Neuroscience, Cerebral-Computer Interfaces and Applications, funding: European Union, program: FP6, contract: 27731
  • 2006: IPCity - Presence and Interaction in Urban Environments, funding: European Union, program: FP6, contract: 27571
  • 2005: GenView - Analysis of Genetical and Clinical Data with Information Visualization and Multimodal User Interfaces, funding: Zukunftsfonds Steiermark
  • 2005: A Handheld Augmented Reality Museum Guide, funding: Austrian Science Fund, program: Translational Research, contract: L32-N04
  • 2004: ARIS*ER - Augmented Reality in Surgery, funding: European Union, program: Marie Curie RTN, contract: 512400
  • 2003: Educating Spatial Intelligence Using Augmented Reality, funding: Austrian Science Fund, contract: P16803
  • 2002: Mobile Augmented Reality fuer Drahtlose Informations-Systeme, funding: Austrian Ministry of Science, program: Research Infrastructures, contract: TUWP16
  • 2002: Lab@Future, funding: European Union, program: FP6, contract: 34204
  • 2002: Collaborative Augmented Reality for Teaching, funding: Vienna University of Technology, contract: 9006.10/003/2001
  • 2002: Augmented Reality for Pervasive Computing, funding: Austrian Science Fund Y193
  • 2001: Virtual Showcases, funding: European Union, program: FP6, contract: 28610
  • 2000: VRVis - Research Center for Virtual Reality and Visualization, funding: FFG, program: K-Plus
  • 2000: Mobile Collaborative Augmented Reality, funding: Austrian Science Fund, contract: P14470
  • 1999: Real-Time Visualization of Urban Environments, funding: Austrian Science Fund, contract: P13867
  • 1998: Virtual Reality for Space-Craft Operation, funding: European Space Agency
  • 1997: Studierstube - An augmented reality environment for scientific visualization, funding: Austrian Science Fund, contract: P12074
  • 1997: Platform for Animation and Virtual Reality, funding: European Union, program: FMRX, contract CT-96-0036
  • 1996: Lodestar - A level of detail generator for VRML, funding: MicroGrafx Inc.
  • 1996: Efficient remote rendering in distributed virtual environments, funding: Austrian Science Fund, contract: P11392

Scientific activities

Memberships in academic societies and advisory boards

  • 2022: Member of IEEE VGTC Virtual Reality Academy
  • 2021: Fellow of the IEEE
  • 2013: Key Researcher, Know-Center GmbH, Graz
  • 2013: Member of Academia Europeae
  • 2007: Member of the Austrian Academy of Sciences, Junge Kurie (young class)
  • 2002: Steering committee member of IEEE Symposium on Mixed and Augmented Reality
  • 2004: Key Researcher, VRVis GmbH, Vienna
  • 2000: Scientific Advisory Committee Member, VRVis GmbH, Vienna

Journal editor

  • 2012: Guest editor, computers & graphics (Elsevier), special section on Augmented Reality
  • 2011-2018: Associate editor in chief, IEEE Transactions on Visualization and Computer Graphics
  • 2009: Guest editor of Virtual Reality (Springer), special issue on Augmented Reality
  • 2008-2011: Associate editor, IEEE Transactions on Visualization and Computer Graphics
  • 2003-2008: Editorial advisory board member, computers & graphics (Elsevier)

Conference chairing

  • 2015-2018: Liason with Transactions on Visualization and Computer Graphics, IEEE Symposium on Mixed and Augmented Reality
  • 2010, 2013: Program Chair, IEEE Virtual Reality Conference
  • 2009: Program Chair, Joint Virtual Reality Conference of EGVE, ICAT and EuroVR
  • 2007: Chair, EUROGRAPHICS State of the Art Reports
  • 2005, 2014, 2018: Financial Chair, IEEE Symposium on Mixed and Augmented Reality
  • 2004: International Liason Co-Chair, IEEE Virtual Reality
  • 2004: Publicity Chair, IEEE Symposium on Mixed and Augmented Reality
  • 2003, 2006: Program Chair, IEEE Symposium on Mixed and Augmented Reality
  • 2002: General Chair, IEEE Symposium on Mixed and Augmented Reality
  • 2000: Organizing Chair, EUROGRAPHICS Workshop on Virtual Environments
  • 2000-2011: Chair, EUROGRAPHICS Working Group on Virtual Environments

Program committee memberships

  • 2013: EuroVis Symposium
  • 2012: Joint Virtual Reality Conference
  • 2012: VMV Vision Modeling Visualization
  • 2010-2011: Joint Virtual Reality Conference
  • 2010: ACM Symposium on Interactive 3D Graphics and Games
  • 2008: EUROGRAPHICS Tutorials
  • 2008-2012: International Symposium on Visual Computing
  • 2007, 2008, 2010: ACM Virtual Reality Software Technology VRST
  • 2005: International Joint Conference on Artificial Intelligence
  • 2004, 2005, 2007, 2008: Area Chair, IEEE Symposium on Mixed and Augmented Reality
  • 2004, 2006, 2011: EUROGRAPHICS Annual Conference
  • 2004: PERVASIVE
  • 2003-2011, 2020, 2021, 2023: IEEE Virtual Reality
  • 2002: Pacific Graphics
  • 2002-2011: Computer Vision Winter Workshop
  • 2002: IEEE International Workshop on ARToolKit
  • 2000, 2001: ACM Web3D/VRML Symposium
  • 2000-2010,2023: IEEE International Symposium on Mixed and Augmented Reality
  • 1999-2009: EUROGRAPHICS Workshop on Virtual Environments

Reviewing

  • 1996-current: ACM 3D User Interface Symposium, ACM Conference on Human-Computer Interaction, ACM Intelligent User Interfaces, ACM Symposium on Interactive 3D Graphics, ACM User Interface Software and Technology, ACM SIGGRAPH, ACM SIGGRAPH Asia, computers and graphics, EUROGRAPHICS Conference, EUROGRAPHICS Symposium on Rendering Techniques, EUROGRAPHICS Workshop on Virtual Environments, IEEE Computer Graphics and Applications, IEEE Transactions on Visualization and Computer Graphics, IEEE International Symposium on Wearable Computers, IEEE Visualization, International Journal of Human Computer Studies, Joint EUROGRAPHICS-IEEE TCCG Symposium on Visualization, Journal of Location Based Services, PRESENCE Teleoperators and Virtual Environments, Summer Conference on Computer Graphics, Winter School on Computer Graphics, ...

Awards

  • 2024: Best paper honorable mention, IEEE Virtual Reality, paper: Instant Segmentation and Fitting of Excavations in Subsurface Utility Engineering, with: Marco Stranner, Philipp Fleck, Clemens Arth
  • 2023: Impact paper award, IEEE International Symposium on Mixed and Augmented Reality, paper: Experiences with Handheld Augmented Reality, with: Daniel Wagner
  • 2023: Best paper honorable mention, IEEE International Symposium on Mixed and Augmented Reality, paper: Exemplar-Based Inpainting for 6DOF Virtual Reality Photos, with: Shohei Mori, Denis Kalkofen
  • 2022: Best journal paper award, IEEE International Symposium on Mixed and Augmented Reality, paper: Video See-Through Mixed Reality with Focus Cues, with: Christoph Ebner, Shohei Mori, Peter Mohr, Denis Kalkofen, Yifan Peng, Gordon Wetzstein
  • 2022: Election into the IEEE VGTC Virtual Reality Academy, Inaugural Class
  • 2022: Honorary Award at the IEEE VR Workshop 2022 on Open Access Tools and Libraries for Virtual Reality for Rag-Rug: An Open Source Toolkit for Situated Visualization and Analytics
  • 2021: Elevation to IEEE Fellow
  • 2020: IEEE ISMAR Career Impact Award
  • 2019: Research Award of the Land Styria
  • 2019: Nomination for best exhibit, ACM SIGGRAPH Emerging Technologies, exhibit: Shading Atlas Streaming Demonstration
  • 2018: Impact paper award, IEEE International Symposium on Mixed and Augmented Reality, paper: Pose tracking from natural features on mobile phones, with: Daniel Wagner, Gerhard Reitmayr, Alessandro Mulloni, Tom Drummond
  • 2018: Best paper award, IEEE Biomedical Engineering International Conference, paper: Pattern Recognition and Mixed Reality for Computer Aided Maxillofacial Surgery and Oncological Assessment, with: Antonio Pepe, Gianpaolo Trotta, Juergen Wallner, Christina Gsaxner, Jan Egger, Vitoantonio Bevilacqua
  • 2017: Nikola Tesla Medal awarded to the most successful inventor by Graz University of Technology
  • 2017: Best short paper award, EuroVis 2016, paper: Dynamic Label Placement for Forensic Volume Visualization, with: Christof Sirk, Denis Kalkofen, Alexander Bornik
  • 2017: Best paper honorable mention, IEEE 3DUI, paper: Adaptive User Perspective Rendering for Handheld Augmented Reality, with: Peter Mohr, Markus Tatzgern, Jens Grubert, Denis Kalkofen
  • 2016: Best paper honorable mention, EuroVis 2016, paper: Pathfinder: Visual Analysis of Paths in Graphs, with: Christian Partl, Samuel Gratzl, Marc Streit, Anne-Mai Wassermann, Hanspeter Pfister, Alexander Lex
  • 2015: Human Technology Interface Research Award of the Province of Styria, paper: StratomeX: Guided Visual Exploration of Genomic Stratifications in Cancer, with: Marc Streit, Alexander Lex, Samuel Gratzl, Christian Partl, Hanspeter Pfister, Peter J. Park, Nils Gehlenborg
  • 2015: Best paper award, IEEE ISMAR, paper: Instant Outdoor Localization and SLAM Initialization from 2.5D Maps, with: Clemens Arth, Christian Pirchheim, Jonathan Ventura, Vincent Lepetit
  • 2014: Best paper honorable mention, EUROGRAPHICS 2014, paper: Parallel Generation of Architecture on the GPU, with: Markus Steinberger, Michael Kenzel, Bernhard Kainz, Joerg Mueller, Peter Wonka
  • 2014: Best paper honorable mention, ACM CHI, paper: Show me the Invisible: Guidance to Hidden Content, with: Thomas Geymayer, Markus Steinberger, Alexander Lex, Marc Streit
  • 2013: Elected as member of the Academia Europaea
  • 2013: Best poster honorable mention, IEEE SciVis, paper: Volume Rendering with Advanced GPU Scheduling Strategies, with: Philip Voglreiter, Markus Steinberger, Rostislav Khlebnikov, Bernhard Kainz
  • 2012: IEEE Virtual Reality Technical Achievement Award in recognition for seminal technical achievement in Augmented Reality
  • 2012: Best paper award, IEEE BioVis, paper: enRoute: Dynamic Path Extraction from Biological Pathway Maps for In-Depth Experimental Data Analysis, with: Christian Partl, Alexander Lex, Denis Kalkofen, Marc Streit, Karl Kashofer
  • 2012: Best paper award (rank 3), EuroVis 2012, paper: StratomeX: Visual Analysis of Large-Scale Heterogeneous Genomics Data for Cancer Subtype Characterization (Alexander Lex, Marc Streit, Hans-Joerg Schulz, Christian Partl, Peter Park, Nils Gehlenborg
  • 2011: Best paper honorable mention, ACM CHI, paper: Importance-Driven Compositing Window Management, with: Manuela Waldner, Markus Steinberger, Raphael Grasset
  • 2011: Best paper award, ACM Symposium on Non-Photorealistic Animation and Renderin, paper: Using Perceptual Features to Accelerate Ray-based Image Generation, with: Bernhard Kainz, Stefan Hauswiesner, Denis Kalkofen
  • 2011: Best paper award, IEEE Information Visualization, paper: Context-Preserving Visual Links, with: Markus Steinberger, Manuela Waldner, Marc Streit, Alexander Lex
  • 2010: Best student paper award, Graphics Interface 2010, paper: Visual Links Across Applications, with: Manuela Waldner, Werner Puff, Mark Streit, Alexander Lex
  • 2009: Dr. Wolfgang Houska Award der Bank-Austria-Privatstiftung for the project Vidente
  • 2008: Best paper award, IEEE International Symposium on Mixed and Augmented Reality, paper: Pose Tracking from Natural Features on Mobile Phones, with: Daniel Wagner, Gerhard Reitmayr, Alessandro Mulloni, Tom Drummond
  • 2007: Rank 7 in the citation ranking of Austrian computer science researchers (over 100 listed) according to a study on computer science and communication research in Austria, conducted on behalf of the Austrian ministry of traffic, innovation and technology.
  • 2007: Elected as member of Junge Kurie department of the Austrian Academy of Science
  • 2007: Best student paper award, IEEE International Symposium on Mixed and Augmented Reality, paper: Interactive Focus and Context Visualization for Augmented Reality, with: Denis Kalkofen, Erick Mendez
  • 2004: Best paper award (rank 3) of computers & graphics, paper: Real-time View-dependent Image Warping to Correct Non-linear Distortion for Curved Virtual Showcase Displays, with: Oliver Bimber, Bernd Froehlich, L. Miguel Encarnacao
  • 2003: Best paper award nominee of INI-GraphicsNet, paper: The Studierstube Augmented Reality Project, with: Anton Fuhrmann, Gerd Hesina, Zsolt Szalavari, L. Miguel Encarnacao, Michael Gervautz, Werner Purgathofer
  • 2002: START prize awarded by the Austrian Science Fund to significant young researchers
  • 2000: Best paper honorable mention, IEEE Virtual Reality, paper: Priority Round Robin Scheduling for Very Large Virtual Environments
  • 2000: Best paper award (rank 2) of Fraunhofer Haus der Graphischen Datenverarbeitung, paper: Using Transparent Props for Interaction with the Virtual Table, with: Zsolt Szalavari, L. Miguel Encarnacao
  • 1997: Grant from the Austrian Science Fund to publish PhD thesis in the book series on computer graphics and computer vision of the Austrian Computer Society
  • 1996: Best paper award, European Meeting on Cybernetics and Systems Research, paper: Implementing Gibsonian Virtual Environments, with: Michael Gervautz